Wednesday, September 20, 2017
 
 
HTC Vive VR gameplay sizzle
Ars Technica's Kyle Orland demos menus, customization, and 12 new games on the HTC Vive.
 
HTC Vive game demo: Menus, Chat and Selfie Tennis
Ars Technica's Kyle Orland demos Selfie Tennis and shows off menu navigation and messaging on the HTC Vive.
 
HTC Vive game demo: Space Pirate Trainer
Ars Technica's Kyle Orland demos Space Pirate Trainer on the HTC Vive.
 
HTC Vive game demo: Light Repair Team
Ars Technica's Kyle Orland demos Light Repair Team on the HTC Vive.
 
HTC Vive game demo: Cloudlands VR Minigolf
Ars Technica's Kyle Orland demos Cloudlands VR Minigolf on the HTC Vive.
 
A first look at the HTC Vive VR kit
Ars Technica's Kyle Orland takes a look at the new HTC Vive VR kit, which includes headset, hand controllers and tracking base stations.
 
Leonard Nimoy, Spock of ‘Star Trek’ dies
- Leonard Nimoy, whose portrayal of "Star Treks" logic-driven, half-human science officer Spock made him an iconic figure to generations, died Friday. He was 83. The Los Angeles Times and New York Times confirmed his death with his wife, Susan Bay Nimoy. The cause of death was chronic obstructive pulmonary disease, she told the New York Times. Nimoys career in show business spanned more than six decades and included stints as a stage actor, television guest star, series regular and movie veteran.
 
10 Incredibly Realistic Minecraft Creations
Uncharted territories and new worlds lie beyond the pixelated screen of Minecraft. Players of the video game often take to building lifelike creations, inspired by both reality and fiction alike. Thousands of hours pass as players, either flying solo or working as a group, attempt to recreate Hogwarts, Middle Earth or the entirety of Denmark within the game's seemingly endless map.
 
Angry Birds Maker to Tailor Games in Chinese Market
Finland's Rovio will start tailoring its Angry Birds mobile games to the Chinese market with help from Beijing Kunlun as it attempts to step up business in the world's most populous country. Rovio has expanded the hugely successful Angry Birds brand into merchandising and licensing business,but it has struggled to produce more hit games and recently cut about 110 jobs, representing 14 percent of its workforce. Rovio Chief Executive Pekka Rantala said. "China is a massively important market and the mobile games industry is growing at a very significant pace."


 
Now's Your Chance to Get Your Favorite Video Game Into a Hall of Fame
Video games don't seem to be going anywhere, but the same can't be said for institutions that have wanted to enshrine them. The latest effort comes by way of the folks at The Strong, also known as The National Museum of Play. The New York-based outfit will consider basically any type of game for its freshman class of World Video Game Hall of Fame honorees, be it arcade, console, computer, handheld or mobile.
 



Toy Museum Announces Hall of Fame for Video Games
The museum that houses the National Toy Hall of Fame announced Tuesday the creation of the World Video Game Hall of Fame to recognize the impact games like "Pong" and "Grand Theft Auto" have on culture and society. G. Rollie Adams, president and chief executive of The Strong museum in Rochester, where the new hall is located, said "Electronic games have changed how people play, learn and connect with each other, including across boundaries of culture and geography.
 
From Grand Theft Auto to Wall Street: Trading Apps Woo Gamers
Twenty-something consumers raised on video games such as Grand Theft Auto and Angry Birds are being wooed by financial trading apps, keen to build bridges with a post-crisis generation that is uninterested in financial services or plain mistrustful. Bright colors, cartoon graphics and the ability to trade risk-free with virtual credits are features of apps such as BUX and Kapitall, which eschew financial lingo and complex charts in favor of competitive head-to-head battles and motivational messages like "OMG!" after placing a trade. While financial trading is a niche slice of the $15 billion mobile gaming industry, dominated by brands such as King Digital Entertainment's Candy Crush, some two-thirds of UK retail traders already use their smartphone or computer to buy or sell and app makers are sensing an opportunity.


 
Gamers Can Choose How Much They Pay for These Classic 'Star Wars' Games
Star Wars fans, we have a long time until The Force Awakens. Maybe it's time for a distraction. Starting Tuesday, game distribution service Humble Bundle will team up with Disney Interactive to offer more recent Star Wars titles in a name-your-own-price bundle, with some proceeds going toward charity. Gamers can now snag three Star Wars PC games for any price — even for free. Those games include Star Wars Knights of the Old Republic, Star Wars Jedi Knight: Jedi Academy and Star Wars: Dark Forces, regardless of what anyone pays. All of the games are for Windows, but several titles will work on Macs, too. The Star Wars Humble Bundle lasts until Feb. 17 at 2 p.m. ET. More games will be added throughout the sale.


 
Head of Games Leaves Angry Birds Company Rovio
Finland's Rovio and the head of its games operation, Jami Laes (Yami lice), have parted company as the business behind Angry Birds continues to grapple with an increasingly competitive mobile games market. Rovio has expanded its hugely successful Angry Birds brand into an animated TV series and consumer product licensing, but the company has struggled to produce more hit games and recently said it would cut about 14 percent of its workforce. Laes said on Wednesday that he had left Rovio recently and is planning to launch a new start-up, but declined to comment further. ...


 
Games Publisher Electronic Arts' Revenue Rises Almost 40 Percent
Electronic Arts, publisher of the "FIFA" and "Madden NFL" video games, posted better-than-expected quarterly profit and revenue, helped by growth in digital revenue and strong sales of its sports titles. The company's shares rose 3 percent to $49.92 in extended trading. The world's second-largest video game publisher has benefited by offering its popular PC and online games on mobile devices, a high-margin "freemium" model. EA's digital revenue rose about 32 percent to $541 million in the third quarter ended Dec. 31. Total revenue rose nearly 40 percent to $1.13 billion.


 
Xbox One and Windows 10: New Best Friends
The Xbox One has always been a big black box full of promise. Would it be more than a game console? With Microsoft's Windows 10, it looks like the Xbox One's big convergence moment is finally here. Microsoft wants your Xbox to be your Everybox. For one, universal Windows apps will work on Xbox One. That was just announced during Microsoft's Windows 10 event by Terry Myerson, Executive Vice President of Operating Systems for Microsoft.


 
Windows 10 Adds Xbox Social Network and Game Streaming
Microsoft will attempt to bridge the gap between gamers on Windows PC and Xbox One by adding an Xbox app to all copies of Windows 10 on its release. The Xbox app on Windows 10 will allow gamers to play online with other users across different devices, stream Xbox One games to their Windows 10 PC or tablet and keep track of their friends across multiple platforms. Microsoft made the announcement during its Windows 10 Consumer event in Redmond, Washington, on Wednesday.
 
Nintendo Discontinues Its Beloved Rewards Program
Nintendo announced its closure of its long-time loyalty program, Club Nintendo, on Tuesday. Club Nintendo, which let customers collect coins from game purchases and exchange them for various prizes on the Club Nintendo website, has been beloved part of the gaming experience in the U.S. since 2008. The company will replace it with a new customer loyalty program, the details of which will be announced later this year.
 
Nintendo to Shutter Club Nintendo Rewards Program
Game maker Nintendo has decided to discontinue its Club Nintendo rewards program, the company announced on Tuesday. The closure suggests Nintendo is seeking to modify the customer experience for gamers. Nintendo's console, the Wii U, has been stumbling in the US market, trailing far behind both Sony's PlayStation 4 and Microsoft's Xbox One.
 
For Video Game Industry, 2014 Couldn't Escape Slumping Software Sales
Looking back on 2014, the video game industry can say it succeeded and it failed. New hardware has flown off store shelves, into more players' hands and at a faster rate than last-generation devices nearly a decade ago. But players still aren't buying enough games. The holiday season, an opportunity for game makers to rebound, proved that not even the biggest companies with the most highly anticipated franchises could entice consumers to spend their money on new titles. The problems are twofold. Game console makers like Sony and Microsoft are in a vicious price war, slashing prices and tossing in free games to get as many devices sold as possible. Microsoft, for example, dropped the price of its Xbox One in the US during the holidays, but consumer response was so strong that it chose to reinstate the cut starting January 16.


 


 
 
 
 
 
 
 
 
 
 
 





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